Archive for April 2007

4:13pm, April 27th 2007

Strongbow

b3ta never fails to have the best jokes on a Friday…

strongbow

I’ve shamelessly ripped this so I’ll be nice and credit those very special people (person?) at MushyBees for making this frankly *genius* little comic.


2:38pm, April 27th 2007

MotorStorm 1.2 Update due in May

motorstorm A Community Team Coordinator over at the Official PlayStation Forums posted fresh news today about a forthcoming MotorStorm update, v1.2.

Set to arrive mid-May, it will automatically pop up to download and install, once you choose ‘Online’ from the MotorStorm main menu. There are no new maps or anything too exciting, but the patch looks set to fix the major bugs experienced when playing MotorStorm online. Though some might question why things as simple as being able to tell who the host is - were not in there from the start.

Unfortunately, the update will wipe all the current rankings, and although this might upset a few players, it’ll at least mean everyone can start off on the same foot this time round. No more boost exploits!

  1. Game List Improvement - ‘Game Status’ is now displayed with the game list in the online lobby making it easier to find a session where you’ll be able to join and race promptly.
  2. Host Identification Within the game lobby the host is now clearly identified by a ‘host’ icon visible to all players and updated during host migration.
  3. Boost Exploit A bug involving the boost system that allowed a player to use boost in an exploitative manner has been resolved.
  4. Buddy List Size This has been updated to support up to 50 friends.
  5. Text Cut-off When playing in standard definition all messages will now display as intended.
  6. Improved Stability Online Online gameplay stability has been improved.
  7. Audio issues All known issues with 5.1 / 7.1 surround have been fixed. Audio issues within the front-end have been resolved.
  8. Player Ranking Players were found to be ranked incorrectly due to a bug. Because of this all online rankings will be reset and the ranking system should now function correctly. Evolution and Sony apologise for this measure but it will result in a fairer and more stable ranking system for all players.
  9. Auto-Start Races will be forced to start after a fixed countdown which should dramatically reduce the waiting times in lobbies. Hosts may delay this countdown up to three times.
  10. Save Data Corruption When quitting the game using the PS button it was possible to corrupt the save game data. This will no longer occur.
  11. Lobby Information Upcoming track and current lap details will be displayed in lobbies.
  12. Vehicle Damage When restarting a single player race during a death camera the damage wasn’t always reset at the start of the next race. This has now been resolved.
  13. Missing Audio Audio effects were missing from the death camera, these have now been reinstated.
  14. Name Tags Added ability to switch the player name tags on / off during online races using a single button press (L1).

Previously, I posted my 100% EU MotorStorm game save for those poor souls, who like me, had spent so many hours completing the Japanese version of the game. But then had to complete the game again to unlock the juicy cars on the E.U version.


10:40am, April 26th 2007

PlayStation 3 EyeToy Camera Announced

ps3eye

Sonys ‘unofficial’ blog, ThreeSpeech.com has just announced a summer launch date for PlayStation 3’s much anticipated EyeToy.

PlayStation 3 is very good at being compatable with any plug and play USB webcam, including the XBox 360’s own special camera.

So? What can we expect from the shiny new camera, designed specifically for PlayStation 3 and it’s future apps such as Home.
Here are the key features of the new EyeToy:

  • A sophisticated microphone with the ability to reduce background noise and focus on the spoken word for smoother, more accurate speech recognition and transfer
  • The ability to capture videos and audio clips directly to your PS3’s hard disk drive
  • Engineered to perform well even in low-light conditions
  • A range of different capturing modes, including slow motion and time-lapse
  • Faster frame rate for improved tracking, responsiveness and smoothness
  • Two position zoom lens for close-up and full body options
  • A range of eye-catching visual effects to apply to photos and videos
  • Bundled with EyeCreate™ editing software, which allows users to save and edit photos, video and audio clips

I’ve many happy memories of playing with the original EyeToy, I even had my Dad waving his arms around trying to play EyeToy once. It was prone to the novelty wearing off after a while though. With Wii and social gaming now more popular than ever, many people have some high hopes for Sony’s next generation Eye Toy.
Features such as the better performance in low light conditions are much needed. Capturing photos and video is also a good feature (which makes me wonder about the extent to which SingStar might take advantage of these capabilities).

ThreeSpeech goes on to say more about the software included, and some of the functionality in the New PlayStation Eye

EyeCreate software
EyeCreate editing software, bundled free with PLAYSTATION Eye allows you to save photos, video and audio clips to your PS3 hard disk drive and apply eye-catching visual effects to your images. Different capture modes like time-lapse and slow motion open up a world of possibilities to be explored further in EyeCreate’s editing suite, where you can turn your media into professional looking movies.

EyeToyNew microphone functions

An all-new four microphone array, incorporating multidirectional voice location tracking, enhanced echo cancelling and background noise suppression allows for clear audio chat in even the most noisy of environments, without the need to hold or wear a headset.

Next-generation camera features

EyeToyA frame rate of up to 120 frames per second allows for super-smooth video and sophisticated low-light operation means that the room doesn’t have to be brightly lit for the camera to deliver crisp, perfectly exposed video. The adjustable zoom lens features a 56º field of view to capture head and shoulders action for close-in audio-visual chat, and a 75º field of view to capture the whole body for a fully physical gaming experience.

Technical Specifications:

  • 4 channel audio input:16 bits/channel, 48kHz, SNR 90db
  • 56º to 75º Field of View zoom lens
  • 2.1 F-stop, <1% distortion, fixed focus (25cm to 8 at 75º FOV)
  • 640 x 480 at 60 frames/second
  • 320 x 240 at 120 frames/second
  • USB2 high-speed data transfer
  • Uncompressed video or optional JPEG compression

Previous rumours of the new EyeToy were all touting ‘HD’ but it appears as if HD has been left out of the equation for the EyeToys video capture. Just VGA resolution? Pffft. They could’ve least have given us a widescreen format. The 120fps is at a mere 320×240. Whilst this may have little or no compression, it’s the same physical dimensions that my mobile phone captures video at.
The original EyeToy had a maximum resolution of 640×480, so I’m guessing that the 60fps is a big improvement (though I can’t find technical specifications about it’s framerate).

So, perhaps not the revolution we were hoping for, but a nice little accessory none the less. Now - on to the games!


8:11am, April 25th 2007

Like Wild Dog

Just found this on my phone recently from a mate who gave it to me ages ago.
It’s some recording of a phone in on a radio station, but it’s pretty darn funny…

I OWN TWO GOOSE.


9:00am, April 24th 2007

DivX Stage 6 BETA

Stage6

I’m not normally a fan of even the word ‘DivX’. It’s like some arogant codec that people have to go on and on about when ranting about which codecs some new techy device supports.
But this next titbit bit of news is a definate plus point on the DivX sheet of things done good.

DivX Stage 6 BETA is essentially another YouTube site, only it promises much more than the smelly old YouTube. Offering hugely superior compression technology than Flash, and the ability to upload videos of up to 1080p resolution, it actually has something special to shout about. It also allows you to download videos, which is never a bad thing.
The only minus point is that you have to install the ‘DivX web player’, which isn’t particuarly great considering the Flash Player penetration for video playback is something like 99%. But at least the plugin installs within the browser, and no need for downloading an .exe file with lots of extra software you don’t need. It’s fairly inoffensive.

After checking a few videos, I’m very impressed with the quality, even at full screen most videos remain clear and crisp. If DivX start talking around to get their web player pre installed in various browser versions, the DivX web player could be a contender for Flash video.
So, yes. DivX Stage 6 BETA ftw.


8:45am, April 24th 2007

Pirates of the Caribbean: At World’s End

The new trailer for Pirates of the Caribbean: At World’s End. Not normally my cup of tea (other than dressing up as a Pirate), but then I do love the films and this game is looking very nice. The swagger of Capt’ Jack Sparrow as he walks up the sun-drenched mooring is really quite good.
Coming to 360 & PlayStation 3 sometime in the future.